AI Insights · Timothy · April 2022
Top 5 io Games Performance in Belarus, Q1 2022
Explore the performance of the top 5 io games in Belarus during the first quarter of 2022, including trends in downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 io games in Belarus showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance of each game, providing insights based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps saw a notable fluctuation in its weekly downloads. Starting at around 7.7K downloads in late December, the game peaked at 21.2K in the last week of January before declining to approximately 8.5K by mid-March. Weekly active users followed a similar pattern, beginning at 43K and reaching a high of 93.3K in the same period before stabilizing around 65.9K by the end of March. Revenue for the game was modest, peaking at $17 in early February.
Paper.io 2 by Voodoo experienced a dramatic increase in weekly downloads, starting at 476 and skyrocketing to 28.1K in mid-February. This surge was mirrored in its active users, which peaked at 48.4K in the same week. Revenue remained low, with the highest weekly earnings of $15 in early March.
slither.io from Lowtech Studios LLC maintained a steady performance in terms of downloads and active users. Downloads started at 4.3K and peaked at 7.7K at the end of January, before settling around 3.4K by the end of March. Active users followed a similar trend, beginning at 28K and reaching a high of 43.6K in early February before stabilizing around 28.1K by the end of the quarter.
Insect Evolution from Xiamen Fengling Technology Co., Ltd. saw a significant spike in downloads in late February, jumping from 606 to 12.9K in a week before gradually decreasing to 4.6K by the end of March. Active users also saw a dramatic increase, peaking at 16.2K in early March. The game did not generate any revenue during this period.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had a relatively stable performance in terms of downloads, starting at 4.5K and fluctuating to around 2.7K by the end of March. Active users remained consistent, starting at 44.5K and ending the quarter at 40.1K. Revenue was minimal, with the highest recorded at $25 in early January.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower's platform.